iOS SDK
Integrate your iOS application with Authgear iOS SDK
This guide provides instructions on integrating Authgear with an iOS app. Supported platforms include:
iOS 11.0 or higher
Follow this guide to add Authgear to your iOS app in 🕐 10 minutes.
Setup Application in Authgear
Sign up for an Authgear Portal account at https://portal.authgear.com/. Or you can use your self-deployed Authgear.
From the Project listing, create a new Project or select an existing Project. After that, we will need to create an Authgear client application in the project.
Step 1: Create an application in the Portal
Go to Applications on the left menu bar.

Click ⊕Add Application in the top toolbar.
Input the name of your application and select Native App as the application type. Click "Save".

You will see a list of guides that can help you for setting up, then click "Next".
Step 2: Configure the application
Here you'll need to define a custom URI scheme that Authgear will use to redirect users back to your app after authentication. For our example app, this URL Scheme will be com.example.authgeardemo://host/path. For further instructions on setting up a custom URI scheme in iOS, see the official documentation here.
Head back to Authgear Portal, and add com.example.authgeardemo://host/path as Redirect URI.
Click "Save" button and note the Client ID. and Endpoint for your new client application as you'll use them later in your iOS application. You can also obtain the Client ID again from the Applications list later.

Add Authgear to your iOS Application
In this step, we'll add user authentication to a simple iOS app using the Authgear iOS SDK and the client application we created in the previous steps.
Pre-requisites
To follow the steps in this guide seamlessly, you should have the following:
Xcode (Latest Version)
Some knowledge of SwiftUI
Step 1: Create new iOS project
For the purpose of this guide, we'll create a new project in Xcode. Skip this step if you're adding Authgear to your existing app.
To create a new project, open Xcode and navigate to File > New > Project. Create your new project with the following details:
Project Name:
my_demo_appchoose
SwiftUIas Interface Leave other fields unchanged and proceed to create the project.

Step 2: Install Authgear SDK
The Authgear iOS SDK makes it easy to interact with Authgear services from your iOS project.
To add Authgear SDK to your project, in Xcode navigate to File > Add Package Dependencies and enter https://github.com/authgear/authgear-sdk-ios.git in the Package URL text field.
Click Add Package to proceed.

On the next screen, select your application under Add to Target then click on Add Package.

Alternatively, if your project uses cocoapods, install the SDK using:
Step 3: Initialize Authgear SDK
In this step, we'll initialize an instance of the Authgear SDK when the user interface of our app loads.
For our demo app, add the following code to ContentView.swift
First import Authgear iOS SDK:
In
struct ContentView: View {}, initialize an instance ofAuthgear()and call the.configure()method in an.onAppear()modifier attached toVStacklike this:
Replace "<CLIENT_ID>" and "<AUTHGEAR_ENDPOINT>" with the client ID and endpoint from the configuration page of the client project you created earlier.
Step 4: Add Login Button
Now let's add the Login button and other UI elements for the demo app.
Add the following views to VStack:
In addition to the Login button, we've included a ProgressView and a block with views we want only logged-in users to see. Create the isLoading , userId and loginState variables that the if-statement and Text view depend on at the top of the class just after private var authgear: Authgear = Authgear(...):
Step 5: Start Authentication Flow
Implement a startAuthentication() method in your ContentView class that will call the authenticate() method of the Authgear SDK:
In order to get your app to build at this point, add empty declarations for logout and openUserSettings methods:
The full code for ContentView.swift at this point should look like this:
Checkpoint
Run your app now. When you click on the Login button, you should be redirected to the user authentication page.

Step 6: Register URI Schema for Redirect URI
Open your project's Info.plist or project settings UI in Xcode and add the following:
Navigate to Targets > {Your project} > Info and expand the URL Types section.
Add a new URL scheme with the following details:
Identifier: CFBundleURLTypes
URL Schemes: com.example.authgeardemo://host/path
Role: Editor

Now run your app again and try logging in. Because we've set up a redirect URL, Authgear should redirect back to our app correctly.
Step 7: Implement Logout method
Implement the logout method that will be executed when the Logout button is clicked by updating the empty logout function we added in the previous step:
Now clicking on the Logout button will call Authgear SDK's logout method and end the current user session.
Step 8: Show the user information
In some cases, you may need to obtain current user info through the SDK. (e.g. Display email address in the UI). Use the fetchUserInfo function to obtain the user info, see example.
The Authgear SDK can return the current user's details via the UserInfo object. The authenticate method returns this userInfo object as demonstrated earlier in our app's startAuthentication() method. You can also call the SDK's .fetchUserInfo() method to get the UserInfo object.
Add a new getCurrentUser() method to your ContentView class:
Now call the new getCurrentUser() method in the .onAppear() modifier of the VStack like this:
This will make your app refresh the access token and greet users who are already logged in with their sub (a unique user ID) when the launch the app. You can read other user attributes like email address, phone number, full name, etc. from userInfo.
Step 9: Open User Settings page
Authgear offers a pre-built User Settings page that user's can use to view, and modify their profile attributes and security settings.
Implement the empty openUserSettings() method we added in the previous step to call the .open() method of the Authgear SDK:
Get the Logged In State
When you start launching the application. You may want to know if the user has logged in. (e.g. Show users a Login button if they haven't logged in).
The sessionState reflects the user logged-in state in the SDK local state. That means even if the sessionState is .authenticated, the session may be invalid if it is revoked remotely. Hence, after initializing the Authgear SDK, call fetchUserInfo to update the sessionState as soon as it is proper to do so. We demonstrated how to use sessionState, and fetchUserInfo, to get a user's true logged-in state and retrieve their UserInfo in Step 8.
The value of sessionState can be .unknown, .noSession or .authenticated. Initially, the sessionState is .unknown. After a call to authgear.configure, the session state would become .authenticated if a previous session was found, or .noSession if such session was not found.
Using the Access Token in HTTP Requests
Call refreshAccessTokenIfNeeded every time before using the access token, the function will check and make the network call only if the access token has expired. Include the access token in the Authorization header of your application request.
Next steps
To protect your application server from unauthorized access. You will need to integrate your backend with Authgear.
Backend/API IntegrationiOS SDK Reference
For detailed documentation on the iOS SDK, visit iOS SDK Reference.
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